![]() ![]() ![]() Now that you have chosen the three casino bosses that you’ll be fighting, you need to make sure that you can land the right dice throws to get to them. 12-13 fully charged shots are all you need to finish this fight. Simply use Charge to deal massive damage whenever you aren’t dodging. No need to use your super meter on this boss.Stay close to the middle of the screen.If you plan your movements right, you may never need to dash at all, though we still recommend having the Smoke Bomb equipped just in case. This floating 8-ball is probably the easiest of the nine casino bosses. Keep shooting the boss even after the fight is over to rack up some extra super meter.Try to move close to the boss and wail away at him with the high-damage alternative weapon, whenever the gift box flies past the middle of the screen.You should easily be able to refill the meter before the final battle with King Dice. Use a couple more cards to get the fight over with if needed. Use your super meter as soon as it is full.Keep one finger on the dash button whenever you see one. Watch out for the blue riders that appear at the bottom of the screen.It may be only for a split second but that distraction is at times enough to trigger a mistake, which is why we’d suggest expending your super meter here to avoid dragging out the fight. Every now and then, your view is going to be obstructed, by the silhouette of tree speeding by in the foreground. ![]() Your biggest enemy in this airborne battle is the arena itself. Don’t risk jumping over chips if you have Smoke Bomb equipped.Switch to the Chaser while dodging chips.At the beginning of the fight, and every time the boss switches sides, you should have enough time to hit his blue head with two maximum-damage Charge shots.With Smoke Bomb and Chaser, the fight should be a breeze. The only way this stack of poker chips could cause you problems is if you go in to fight it without the Smoke Bomb Charm and fall foul of RNG. In our experience, the following casino bosses pose the lowest risk and require the least focus. As we mentioned earlier, you have to beat a minimum of three mini-bosses to get to the final phase, and you need to choose the three that you are most comfortable with, regardless of where the HP powerups land. One less HP per battle could cost you dearly during the last phase, however. None of King Dice’s minions pose an insurmountable challenge you can get through most battles either completely unscarred or with just one less health point. In the fight with King Dice himself, the Energy Beam will allow you to stay in the air while dealing damage to the boss as the cards he spawns march across the screen below you. The Smoke Bomb should make our first and last mini-bosses of choice an absolute breeze. You could rely solely on Charge for the latter, however. The Chaser might be a better choice for our first choice of mini-boss, though the Spread may allow you to deal a little more damage to King Dice in the final phase. It allows you to deal maximum damage in the least amount of hits – invaluable when you have limited opportunities to attack. Video Guideįor the strategy that we will be discussing here, which we believe should prove to be the easiest for most play styles, we suggest the following gear.Ĭharge is by far the best choice for two of the three mini-bosses we are going to be fighting and King Dice himself. Good news is there is an easier route through the mini-bosses and a way to avoid having to parry King Dice’s playing cards altogether. Safe to say, if you aren’t comfortable with parrying by this point in the game, you’re going to have trouble in the final phase. Apart from the fact that there are a ton of things that could go wrong along the way, said final phase is no cakewalk either, with parrying appearing to be an essential part of the sequence at first glance. Players must choose at least three of the nine different mini-bosses in King Dice’s arsenal before facing the dealer himself. While not definitively the hardest boss battle in the game, it does have the potential to be the longest and most unforgiving of the lot. ![]() We are, of course, talking about the penultimate boss and the Devil’s right-hand man, King Dice. The worst thing, though, would be to get through all of the gruelling boss battles of the first three areas only to find your progress hampered by the Big Bad’s doorman. Many may have flocked to the indie title for its vintage art style, but only the most ardent (or stubborn) would dare to see it through to the end. StudioMDHR’s Cuphead, while an absolute delight for players who enjoy a challenge, most certainly isn’t for the faint of heart. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |